You will always be naming Assassins, which will keep most of your creatures on the battlefield
There are simply a ton of splashy effects in here that cost a little too much for Standard
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Like his D&D counterpart class, when he Rages he gains increased damage and resilience, and he follows the Ancestral Guardian subclass, meaning you can call on Ancestral Spirits for extra defense and guidance in times of need
Vendetta is a great removal spell if you have contingencies to deal with the loss of life